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Halo 3 Review

Story

  • Excellent (4)
  • Satisfactory (3)
  • Needs improvement (2.75)
  • Poor (1)
  • See me after class (0)

Notes: Halo 3 concludes the epic Halo trilogy. The ending of Halo 3 unfortunately leaves the player on a confused note, that is not explained until the later release of Halo 4 in 2012 (5 years later). The overall story is solid, but I feel it doesn’t quite live up to my expectations and leaves me disappointed. Its no Halo 2, thankfully, but it doesn’t quite pack the punch I wanted for the Halo trilogy conclusion. Although it literally goes out with a bang, it does not accomplish this figuratively. The deaths in particular did not have much of an impact, which is sad, because many of these characters have been in the series from the beginning. It does not do them justice. Overall, a decent story, but I was definitely not impressed.

Gameplay

  • Excellent (4)
  • Satisfactory (3.75)
  • Needs improvement (2)
  • Poor (1)
  • See me after class (0)

Notes: Halo 3 has excellent gameplay, but that should come as no surprise to those familiar with the series. One of my biggest complaints is the vehicle controls and the stupid ally NPCs. Most of my deaths during this playthrough were caused by flawed vehicle mechanics, especially if an NPC controlled the vehicle. There are some great new weapons introduced in Halo 3, such as the gravity hammer (which is my new favorite weapon from the Halo universe) and support weapons, like shields that positively contribute to the gameplay. Multiplayer is also still great, but there are not too many people still playing, so it can take a long time to find a match.

Design

  • Excellent (4)
  • Satisfactory (3.50)
  • Needs improvement (2)
  • Poor (1)
  • See me after class (0)

Notes: Poor vehicle mechanics also apply here. In almost, if not all vehicles I suffered the following effects: getting stuck, crashed into, and flipped over for silly reasons, such as going off of a small cliff, running over something (could be anything) or even going off of ramps. The ally NPCs are also poorly designed and did little to aid Master Chief in his quest to save the universe. Graphics on the other hand are impressive and look great for 2007 title.

Sound

  • Excellent (4)
  • Satisfactory (3.75)
  • Needs improvement (2)
  • Poor (1)
  • See me after class (0)

Notes: The soundtrack for Halo 3 is incredible and just as good, if not better, than previous Halo titles. My only complaint here is that the dialogue is sometimes too quiet for me to hear, so I had to play with subtitles on. Unfortunately the subtitles often did not match with the dialogue.

Replayability

  • Excellent (4)
  • Satisfactory (3)
  • Needs improvement (2)
  • Poor (1)
  • See me after class (0)

Notes: Multiplayer is still solid even 10 years after Halo 3’s release. It is possible in 2017 to enjoy an online match. Achievements are a good way to keep players coming back, especially since most of them are tied to multiplayer accomplishments that require dedication and patients. Finding the hidden skulls also remains a fun challenge, however, I sadly was not able to find any during this review playthrough. There is also a secret ending for those that complete the game on legendary difficulty, and adds yet another challenge that has contributed to Halo 3’s longevity.

 

Combined score: 17.75/20 (88.75%)  Final Grade: B+

A+ 97%-100%

A 93%-96%

A-90%-92%

(B+ 87%-89%)

B 83%-86%

B- 80%-82%

C+ 77%-79%

C 73%-76%

C- 70%-72%

D+ 67%-69%

D 63%-66%

D- 60%-62%

F+ 50%-59%

F 40%-49%

F- 30%-39%

F – – 0%-30%

 

 

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